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Inanimate Objects
Eventually there will come a time when the GM or one of the players will want to know whether an attack can penetrate some material, whether it be a cinder block wall, a door, or even the side of a tank.
While living creatures have LIF points, non-living things have Hits. Hits work just like LIF points do, except that an object that has its Hits reduced to 0 doesnt die (the object isnt alive in the first place). Instead, when an objects Hits are reduced to 0, the object is presumed destroyed. Destroyed can mean several things, depending on the nature of the object and the GMs judgment. A destroyed vehicle becomes inoperable, a window is broken, a brick is broken, a wooden door is broken down, and so on.
When an object has sustained damage equal to twice its Hits, it is demolished, and is beyond repair. A demolished vehicle is crushed flat, a window is shattered, a brick is pulverized, a wooden door is splintered, and so on.
Realistic Values
The table below lists the Hits required to penetrate or break for some common materials that may be encountered in games of various genres. GMs wanting to apply an AV to an item (e.g., in order to keep track of cumulative damage) should split the number evenly between AV and Hits. For example, a two-inch-thick aluminum plate is listed as having 210 Hits. The plate could be treated as having an AV of 105 and 105 Hits.
Obviously if a listed item does not appear or even exist in your game setting you can ignore it.
AV of Common Materials
Thickness
10mm20mm50mm150mm1m
Material(.4)(.8)(2)(6)(1.3 yd)
Aluminum alloy1428702101400
Bronze1020501501000
Cement241030200
Glass12515100
Plexiglas, anti-ballistic1224601801200
Plexiglas, standard241030200
Steel, tempered26521303902600
Steel, mild1836902701800
Stone241030200
Wood, heavy241030200
Wood, soft12515100
Cinematic/Extreme Values
For GMs wanting the AV and Hits values for items in Cinematic- and Extreme-level games, use the optional AV/Hits table below.
Games with an anime or superhero theme should use these values, as they will provide a more powerful feel to the game, allowing the characters to have a greater affect on the world around them than if using the realistic armor values of substances, as listed in the table above.
Object AV/Hits Table
Material or ObjectAVHits
Doors
Airlock door2421
City gates, small, wood1530
City gates, large, wood2460+
Interior wood door69
Interior starship door1812
Exterior wood door129
Metal fire door1515
Safe door309
Vault door, small4524
Vault door, large4827
Furniture
Bookcase, small912
Bookcase, large1218
Bookcase full of books1224
Card catalog, wood1221
Chair, standard99
Chair, high-back, leather912
Chamber pot66
Computer, personal66
Computer, mainframe915
Desk, small912
Desk, large wooden1218
Desk, large metal1524
Filing cabinet, small metal1212
Filing cabinet, large metal1518
Furniture, light wood99
Furniture, heavy wood1215
Furniture, plastic69
Furniture, steel-reinforced1515
Glass23
Glass, reinforced63
Hearth/fireplace1530
Lamp post, breakaway159
Mantel99
Painting, small framed63
Painting, large framed93
Picnic table921
Planter, large99-18
Stanchion, metal96
Stanchion, plastic32
Table, medium912
Table, large1215
Turnstile1512
Washbasin (sink)99
Locks
House doorknob lock96
Deadbolt lock129
Magnetic lock159
Padlock129
Machinery
Camera, surveillance93
Copier, large1824
Escalator2724
Fax machine66
Fire extinguisher1212
Hand cart, metal126
Machinery, very light/small96
Machinery, light1512
Machinery, medium2118
Machinery, heavy2724
Metal detector, hand-held36
Metal detector, walk-thru129
Monitor, video69
Printer, desktop96
Spacesuit69
Telephone66
Typewriter, electric66
Typewriter, manual69
VCR/DVD player96
Vending machine1818
Water fountain, metal99
X-Ray machine1818
Outdoor Items, Miscellaneous
Awning93
Boulder1529
Bridge, small (1.6 ktons)2721
Bridge, large (100 ktons)2727
Bushes66
Cobblestone, single1212
Dirt, per cubic meter030
Flagpole, breakaway126
I beam, per 2m length2724
Manhole cover2715
Mannequin99
Porta-potty912
Railroad tracks1215
Stone, per cubic meter1557
Telephone pole1515
Trees
Small tree, less than 2m1215
Medium tree, less than 15m1524
Large tree, 15m or more1533
Vehicles
Armored car2454
Automobile945
Bicycle96
Cart, small924
Cart, large1236
Chariot1224
Helicopter952
Hovercraft1552
Jetpack/EVU1212
Motorcycle933
Plane, light939
Plane, twin engine945
Plane, multi-engine954
Railroad car1845
Spaceship, capsule3030
Spaceship, medium3060-120
Spaceship, large4590-240
Submarine3060
Tank (front armor)6060
Tank (side/top armor)48
Tank (bottom armor)42
Truck or bus1251
Wagon, covered936
Walls and Fences
Armored wall3921
Barbed wire156
Brick wall159
Concrete wall1815
Home interior wall99
Home exterior wall129
Office interior wall99
Office cubicle wall96
Reinforced concrete wall2415
Spaceship interior wall2418
Vehicle gate arm, wooden66
Wire fence189
Wooden wall129
Weapons
Heavy weapon1824-27
Pistol126-12
Rifle1215-21
Sword1212-18
Very large heavy weapon1836
Miscellaneous
Barrel918
Control console, per 2m1212
Drum, 55-gallon steel1218
Crate, small wooden96
Crate, large wooden (23m)1221